A downloadable game for Windows

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Tiles and Troops is a top-down RTS (prototype of a) game.  It is also my very first public project.

I was experimenting with the idea of control in RTS games, and decided to make this program to test some features. I fully intend to develop this into a full game one day.

The game features a tile-based map where you can spawn enemy waves and buy troops to fight. You can also construct your own tiles over existing ones to give your troops the environmental edge. All tiles affect all troops that are on them, in one way or another.

You can select and move troops, and target enemies, but the battle, itself is done by your units. Every unit spawns with its own stats that affect their speed, accuracy, action speed, health, damage.

The idea of the game is to give the player the ability to control most aspects of an engagement, but not the fighting itself.

Read the description in the prototype.

Also read the Devlogs to see the new changes. Please and thank you!

I have put this prototype "out there" to get feedback, please email me what you think at the.outside.man.ge@gmail.com

StatusPrototype
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorValentine
GenreStrategy, Action
Made withGameMaker
Tags2D, GameMaker, Gore, Real time strategy, Tactical, Top-Down, War
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download NowName your own price

Click download now to get access to the following files:

TilesNTroops_L.zip 7 MB

Development log

Comments

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(1 edit)

Nice game dude! The only complaint I have are that I can't see the prices of the units and buildings, oh and also can you add an option to change the size of the game window? Cuz for me it's too big and the taskbar is almost completely blocking the OP Commands and the vehicles tab.

Oh and if any other players are reading this and find this game a bit difficult, just spam machine gunners and a small amount of rifle men on a tower

Noted all, once core mechanics are settled, will add options for game window and such. Thank you very much for the feedback. 

anyways i tried out the tankettes out today, i got no complaints for it, it can be used to distract enemy units so they shoot  at the tankettes instead of my units, oh and also i got an error, i was spamming rocket launchers near the top of the map and a few of them went out of the map and then i got this error message:


Thank you! Figured it out, fixing it ASAP.

wacky game old sport! the game was a little bit frustrating in some regards, especially when my soldiers would ignore my trenches and bunkers, opting instead to stand out in the open. I would have preferred more control over where my soldiers stood. Additionally, the wave system was interesting, not exactly bad but not exactly good. I could take it at my own pace, but I would be starved for cash as well as it taking a long time. or I could mash the wave button and die. It was good because it let me take things at my own pace, but the enemies walking across the empty land could take for ever. I lost when I ran out of troop money when my fortifications were overwhelmed. All in all, not bad, I really would have liked if I coukld place units in my fortifications and learn what the price for troops and buildings were

Thank you for the feedback. You actually can individually select troops and position them, you can also select their target (which Im thinking of removing). I actually thought that the wave button would be bothering some, but you gave me an interesting perspective on pacing.